PBS KIDS Digital Product Update - December 2017
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Video Player

  • Instituted a Halloween takeover of character icons on the video player (on both pbskids.org/video and the PBS KIDS Video app)

  • Strategically scheduled Halloween content throughout the month

  • Continued the process of migrating all producer players over to Media Manager

  • Launched one You, Me, Community short each week on all digital platforms

  • Launched one "Word of the Week" video each Monday within the Dot's Spot playlist


Kart Kingdom

In October, Kart Kingdom had our 3rd Annual Halloween Spooky Street. Kids were happy to trick or treat to win many new rewards including a Bat kart with invisible wheels, a Superhero Mask and a Knight Helmet. In addition, kids submitted new mask design creations for Halloween with the Medusa Mask, Pineapple Vampire and Ice Cream Mask ultimately winning.

In November, kids have been enjoying clubs and friendships around the world as we prepare for both the Ruff Ruffman and Holiday events that are coming in December.


PBS LearningMedia

  • Upgraded the LearningMedia CMS to Django 1.11

  • The Metropolitan Opera resources will likely go live in early December. This will include three full operas, Romeo et Juliette, Macbeth, and Othello, as well as robust teacher support materials.

  • And, be on the lookout for new content from WCVE/Idea Stations on historical figures, as well as the continuation of Texas PBS’s work related to National Parks.



We've been working to support research initiatives by Michigan State University who will be using 10 of our SpringRolled math games to assess learning efficacy, and UCLA CRESST who will be studying the effect of parent involvement on learning with Measure Up! and Super Vision.

We're currently ramping up dev planning for the upcoming Cat in the Hat PLE which will be app based and include PRIVO login, and Kidaptive adaptive functionality. This will also be our first multi-game product using the SpringRoll multi-game wrapper template developed over the Summer.

We're also ramping up on planning for the Ready Jet Go! PLE, which will make use of our 2nd adaptive learning vendor, EnLearn. We're currently exploring how to implement their version of adaptive technology into the game mechanics.